I’ll be honest, I wasn’t sure what to expect when I requested this. It’s a deck-building rogue-like action game with light RPG elements. It’s specifically inspired by the battle system. One Step from Eden is inspired by the Battle Network titles. However, there was always a certain spin-off that escaped me. See, growing up, I was a huge Mega Man fanboy. My obsession for it came about once I heard it’s inspiration. – This walkthrough is still WIP.For a year and a half, I’ve followed this game quite closely. – After finishing a run with a seed, the seed will secretly randomize for one run. (Unsure if underworld path changes ending. If there is a shop on the way, the shopkeeper takes HP instead of Money for abilities and spells. – Selecting the underworld (any red path) will increase enemy strength for that zone. (Genocide run should lead to Streets of Eden).– Killing bosses will change the ending boss battle. (However, luck factors might change the enemies later on.) – At the beginning enemies should be the same. – The path layout is the same regardless of picking upper, middle or lower path. (DO NOT use Seed: 0000000000 if you want to unlock Secily.) – – Beating characters at/above level 3 gives you a chance to unlock them. (It depends on which bosses you have/haven’t fought and what charater you are currently playing.) – Depending on your character, Secily might not be the first boss. High chance of starting with Wall/Shotgun/ShardToss/KnockDown as first drops.Spell Cards drop might also be generated by seed! Past Area 0, enemies are generated based on biome/bosses.Seeds do not guarantee enemies or bosses: Here’s the map, no Miniboss to be seen here? Here’s the map, bottom path showed underworld variant again. Getting close, hope you’re hanging in there. Underworlds seem to keep appearing based on luck and whether you have/have not taken that path. Bottom path underworld variant happened again. Watch out for the absorbing poison enemies, shields won’t save you: For this run, Reva faces off against Hazel. Abusing the Flow/Earth Cycle combo for shields on Reva. Watch out for her windups into her dash attacks, don’t stand in front of her. She’s rocking some health and standard bomb/laser combos. Gonna stick to the top path.įorgot to take a picture of Level 2 Gunner. In this layout, Rena ended up facing Gunner.īottom path looks to be another underworld variant. So after some bad luck and death, Reva is back and is ready to rumble. Terra Level 1 is annoying if you get trapped by her ground break/spinning blade combo.Also I died lmao. The bottom path might lead to an underworld variant. This was my first fight, it might be different depending on your luck. Taking the top path of Area 0, lead Rena to Terra. The Bosses seem to mostly be the same, but they can vary.Īnyways Rena faced Level 0 Selicy, a more challenging level 0 boss imo, so get ready to dodge. So for now I’m going to give the basic map and the starting enemies. (I’ll provide what happened to me playing as Rena, just be aware that the Bosses might be different depending on what character you play.) I also discovered it doesn’t matter if you pick and upper or lower path. In making this walkthrough, I was first going to post the enemies, but after dying and trying again it seems the enemies and placements are randomized? (Maybe luck and difficulty changed it.)
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